I was hired as a Senior Designer to help clean up and streamline the overall design of the game, and help with many top level design decisions.
I worked very closely with the founders of the company and the executive producer during my time on the project. My responsibilities ranged from document creation and data wrangling, to coming up with new system designs, to managing junior designers, and level creation.
I’m happy to have been apart of this project, and I’m excited to see how this game does once it is released.
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