After the first game I worked on was canceled, the same team went on to start working on The Punisher for Crystal Dynamics, re-using what had previously been built for this title.
Mostly, I continued to work on helping to write the GDD with my lead. I also did research into placing cameo appearances of Marvel characters into the game (which we had license to use). I did do a small bit of level creation using 3DS, but mostly I helped out the project in whatever way I could.
In addition to writing duties, I also helped to train three junior designers that came on board. The project was canceled very shortly after that, sadly.