Skylanders: Trap Team
I started at Toys for Bob in their QA department, while I was looking for other design work. In that time, I helped out the designers on the project with some minor tasks, such as Hat and Trinket placement on all of the new and current Skylanders and assigning origin points to all of the characters for VFX and such.
Using an in-house tool, I was able to place and scale points on almost every Skylander (old and new) so that items like Hats, Trinkets and visual effects would work with the new content in Trap Team.
All in all, I’ve added something to every single Skylander in this game (several hundred characters, all told).
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