Panzer General III: Scorched Earth
I worked for a few months on this title as a Junior Modeler, making low polygon planes, tanks and artillery pieces.
I was responsible for the asset creation of about twelve in-game units. I created the low poly models (about 200 polys for each) in 3DS MAX, and projection mapped the textures I created as well.
I completed about twelve or so models during my time on the project.
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