Game Designer

Lord of the Rings: The Third Age

Lord_of_the_Ring_Third_Age

Background:

This was the second project I worked on for EA.  I was brought on to create Final Fantasy X style missions and encounters.

Job responsibilities:

I was responsible for the Minas Tirith portion of the game.  I used LUA and a couple of in-house tools to create content (splines, trigger volumes, etc).  I was responsible for the combat encounters, cinematic cuts and completion aspects for this mission.  I also did some spot work on a couple other areas of the game (namely, some work in Moria).

Accomplishments:

There was a major design direction shift with this project, so we ended up completing this game in only a fraction of the time left to us.  None the less, we completed the game on time.

Videos and Links:

Minas Tirith level