Game Designer

Lands of Lore: Guardians of Destiny

lands_of_lore_01

Lands of Lore: Guardians of Destiny

Background:

I was hired by Westwood Studios in Las Vegas to work as a level designer on this project.

Job responsibilities:

Using an in-house tool, I laid out and textured the several levels and portions of levels in the game.  I also scripted my encounters, being responsible for enemy spawns and some amount of loot placement.  The main map I focused on was the Ru-Loi Citadel, but I also did work on several other sections of the game as well.

Accomplishments:

Not only did I create levels for the game, but I also helped to write up test plans for Q.A. .

Videos and Links:

The Ru-Loi Citadel